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| 游戏 | sub3 |
| 分类 | 新闻阅读 |
| 语言 | |
| 大小 | 42KB |
| 版本 | 6.0 |
| 下载 | ![]() |
| 介绍 |
Most 2nd and 3rd graders struggle with subtraction problems that require borrowing.Having to strikethrough numbers and then stack new numbers above them is a confusing process that leads to frustration and under achievement.Here is the answer: let the student step through a prompted sequence and be checked as heshe goes.Let the student concentrate on the essential arithmetic without having to worry about doing neat strikethrough39;s and lining up columns of new numbers.Your childstudent will appreciate the neat tableau that is generated as heshe follows the prompts and answers the questions.The prompts consist of either a yesno question regarding whether a particular column needs to borrow or question marks where the new numbers should be in the normal borrowing tableau ? if a single digit answer is expected, and ?? if a 2 digit answer is expected.The question marks are automatically replaced by numbers entered from the virtual numeric keypad occupying the lower part of the screen.If the student accidentally presses the wrong numeric key, it can be erased by the del key and reentered.All numeric entries are committed by tapping the done virtual key.If the student commits an incorrect answer, the error count is incremented, and heshe is instructed to try again.The student cannot proceed to the next step until the correct answernumeric value or yesno.When the problem is complete both the student and the teacherparent can see if any errors were made and corrected along the way before arriving at the final answer.Doing a sequence of exercises without errors will demonstrate that the skill has been mastered.Most arithmetic program follow the electronic flashcard paradigm: just present the problems for the student to work and score the response when the student is finished.This leaves the student to struggle through the solution with pencil and paper If the student finally enters an incorrect answer, and the computer tells him so, the student has no idea what went wrong.In contrast sub3 provides prompts that present the student with a sequence of challenges and immediate feedback after each step.A tedious exercise is turned into a fascinating game.Another advantage of sub3 is that the numbers for each problem are generated randomly so the student will never see the same problem twice. The extensive instructions included with this app provide comprehensive descriptions of all the steps involved in subtraction with borrowing, which will be a great help for the parent who needs to supplement what the student has learned in the classroom.This initial, free, version of the program uses only 3 digit numbers hence the name sub3, which should provide sufficient problem variety to ensure the development of excellent student skills If several thousand people install the free app, I will provide an extended version to allow the user to choose a larger number of digits, and charge a few dollars.
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